Flying Blade Training (Ex): At 5th level, a flying blade gains a +1 bonus on attack rolls and damage rolls when using daggers or starknives in combat. In addition, at each such interval, a mysterious avenger is able to maintain the bonuses against an additional studied target at the same time. New comments cannot be posted and votes cannot be cast, More posts from the Pathfinder_RPG community, For info, news, resources, and anything else about the Pathfinder TTRPG! Additionally, a flying blade increases the range increment of a thrown dagger or starknife by 5 feet. Alchemist Antipaladin Arcanist Barbarian Bard Bloodrager Brawler Cavalier Cleric … This deed replaces bleeding wound. ... there are three base builds with suggestions for alternative races and archetypes that can produce 10 separate builds. The must-have Advanced Player's Guide also includes exciting new options for all your favorite Core Rulebook classes and tons of new backgrounds, general feats, spells, items, and 40 flexible archetypes to customize your play experience even further! When you choose this archetype at 3rd level, you learn how to land a strike and then slip away without reprisal. The mouser can move within her foe's space and leave the foe's space freely (and without provoking attacks of opportunity), but if the foe attempts to move to a position where the mouser is no longer in its space, the movement provokes an attack of opportunity from the mouser. Deeds: A flying blade gains the following deeds. This deed replaces perfect thrust. If an icon has a red circle around it, a new character trait or rules option (such as an archetype, bloodline, or other class-specific option) tying the class to that region can be found in this book. Furthermore, the critical threat range increases by 1 (this increase to the critical threat range stacks with the increase from rapier training, to a total threat range of 14–20), and the critical modifier of the weapon increases by 1 (×2 becomes ×3, for example). This ability alters the swashbuckler's weapon and armor proficiency. This deed replaces swashbuckler initiative. HUNTER INVESTIGATOR. These bonuses increase by 1 for every 4 levels beyond 5th (to a maximum of +4 on attack rolls and +5 on damage rolls at 17th level). Unlike other swashbucklers, an inspired blade regains no panache from scoring a killing blow. Alignment: A mysterious avenger must be of a good alignment, and must be dedicated to the protection of the good and the powerless under her care. Archetypes and Class Options. This ability replaces swashbuckler finesse. Slashing grace doesn't work with flurry either. This ability alters the swashbuckler's weapon proficiencies. During your turn, if you make a melee attack against a creature, that creature can't make opportunity attacks against you for the rest of your turn. Choose from 10 brand-new ancestries and four new classes: the shrewd investigator, the mysterious oracle, the daring swashbuckler, and the hex-slinging witch! When an inspired blade hits with an attack augmented by inspired strike, she can spend 1 additional panache point to make the hit a critical threat, though if she does so, she does not regain panache if she confirms that critical threat. The Pathfinder Advanced Player's Guide includes: Four new classes: the investigator, oracle, swashbuckler, and witch! The cavalier has the edge for damage(especially as a str base with bladed brush), paladin has durability, swash has more tricks. When she wields a dagger or a starknife, she gains the benefit of the Improved Critical feat with those weapons. Learn more. For other class options available to the swashbuckler, see Dares. (Not administered by or affiliated with Paizo Publishing® in any way), Press J to jump to the feed. Rapier Weapon Mastery (Ex): At 20th level, when an inspired blade threatens a critical hit with a rapier, that critical hit is automatically confirmed. If she ceases to be good or betrays those she was sworn to protect, she loses her secret identity and greater charmed life class features. Virtuoso Blade Paladin VMC Cavalier (Order of the Blossom) stacks Smite, Precise Strike, Challenge and Sneak Attack. Furthermore, a mysterious avenger can study an opponent she can see as a move action. The panache cost of this deed cannot be reduced by abilities such as Signature Deed. With moonlight stalker feint you can even feint without giving up most of your full attacks. She must take the result of the second roll, even if it is lower. This ability counts as having both the Weapon Finesse and Two-Weapon Fighting feats for the purpose of meeting feat prerequisites. Inspired Strike (Ex): At 11th level, an inspired blade can spend 1 panache point when making an attack with a rapier to gain an insight bonus on that attack roll equal to her Intelligence modifier (minimum bonus +1). This ability replaces swashbuckler finesse. Prerequisites Swashbuckler Dedication. As an immediate action, she can expend one use of charmed life to gain a bonus to her AC equal to her Charisma modifier (minimum 1). This replaces the swashbuckler's alignment. Fight defensively for +6/+10 AC bonus, half of which you give to adjacent allies as Luck bonus to AC... so +4 from Underfoot Assault, +5 from Blundering Defense for +9 AC bonus to allies at 11th. Subtle Throw (Ex): At 1st level, a flying blade can spend 1 panache point as part of a ranged attack with a dagger or a starknife to make the attack without provoking attacks of opportunity. Deeds: The picaroon gains the following deeds. This ability replaces bleeding wound. Though the imagination usually conjures images of a well-dressed dandy with a trusty rapier, there are many varieties of swashbuckler. ARCANIST. In Pathfinder, rogues gained access to unique talents, in addition to their skills and feats, increasing the extent to which you can customize your character.The majority of these talents are related to skill use, allowing you to specialize your rogue’s out-of-combat functions as you see fit (though there are a few talents that have combat applications, as well). The Swashbuckler's archetypes seek to add interesting new fighting mechanics to the Swashbuckler's already considerable prowess. Start with Mouser Swashbuckler 1, then Lore Warden 1 to get Slashing Grace, then Scaled Fist Unchained Monk 1, then Divine Hunter Paladin 2, then 6 levels of Swashbuckler. Daring Infiltrator. Press question mark to learn the rest of the keyboard shortcuts, Grippli Cavalier/Rogue/Swashbuckler/Paladin/Monk. Additionally, +1 AC and +1 on Attack Rolls is very nice. 155 You have trained your body to perform incredible, seemingly superhuman feats of grace. This ability replaces charmed life. Silence Is Golden (Ex): At 3rd level, when a daring infiltrator with at least 1 panache point succeeds at a trip or grapple combat maneuver check, the target is rendered mute for 1 round. As Tiny you can occupy square of enemy which triggers the benefits of the Mouser Underfoot Assault deeds (adjacent allies get +4 AC and trigger flanking). It's a fantastic archetype for small races e.g. While wielding a rapier, she gains the benefit of the Improved Critical feat. Swashbuckler flavor imo is about mobility and situational mixups, which Rolling Flurry and Martial Flexibility captures perfectly. Quick Clear (Ex): At 1st level, as a standard action the musketeer can spend 1 panache point to remove the broken condition from a single firearm he is currently wielding, as long as the firearm gained that condition through a misfire. This deed functions as the swashbuckler's targeted strike deed, but the flying blade can also use this deed when making ranged attacks with either a dagger or a starknife as long as the target is within 60 feet of the flying blade. This ability replaces swashbuckler finesse. This ability replaces swashbuckler weapon mastery. Deed: The musketeer gains the following deed. Mystic Corsair (Swashbuckler Archetype) Azatariel; Arrow Champion; Wildstrider; Bravo; Dashing Thief; Corsair; Courser; Daring Infiltrator; Falcata Swashbuckler; Flying Blade; Guiding Blade; Inspired Blade; Mouser; Musketeer; Mysterious Avenger; Noble Fencer; Picaroon; Veiled Blade; Whirling Dervish; Shaman; Skald; Unchained Classes; Prestige Classes; NPC … This deed replaces menacing swordplay. As a Swashbuckler, you don’t prize Strength nearly as highly as other combat-oriented classes, so +2 Charisma and +2 Dexterity for -2 Strength is pretty great for you. pathfinder swashbuckler weapon training provides a comprehensive and comprehensive pathway for students to see progress after the end of each module. Fancy Footwork. The mouser is considered to be flanking the foe whose space she is within if she is adjacent to an ally who is also adjacent to the foe. If you want to play a Rogue, they already have a class for it. Unlike other swashbucklers, an inspired blade gains no panache from a killing blow. Rapier Training (Ex): At 5th level, an inspired blade gains a +1 bonus on attack rolls with rapiers and a +2 bonus on damage rolls with rapiers. They basically trade Paladin spell casting for the best parts of swashbuckler. Precise Strike and Challenge stack a lot of damage, so that's a compelling argument for Daring Champion. Bleeding Wound (Ex): At 11th level, a flying blade can deal bleed damage as part of an attack. In the hands of a trained warrior, a well-sharpened blade is deadly regardless of size. This alters the bonus feats class feature. Six all-new swashbuckler archetypes, including the daredevil, the … Or go for an archetype of another class that does the same thing like the Cavalier's Daring Champion, That one paladin one, Or any others? A small race actually rated pretty highly for a front-line combatant. If she has the Rapid Reload feat or is using an alchemical cartridge, she can instead reload a single barrel of the weapon as a free action each round. Paizo Archetype Tier List Last Updated: 2020-December-11 Paizo Forum Thread Links to documents:\u000BIf you are having trouble with the hyperlinks, scroll down. There are 3 builds on the pdf. halflings. The Swashbuckler has the ability to serve as a Face and a Striker, but could be turned into a Defender with a few feats. She can spend 1 panache point to gain a +5 bonus on the Bluff check. I built a unchained monk/swashbuckler who can flurry with an agile waveblade (or sanpkhang) as it's a light one handed piercing monk weapon. for a higher-level ancestry feat, using the existing ancestries as a guide. This ability replaces swashbuckler weapon training. The daring nature of swashbucklers often makes them ideal candidates for such service. Quick-Tongued (Ex): At 2nd level, a daring infiltrator gains a +1 bonus on Bluff checks. Inspired Panache (Ex): Each day, an inspired blade gains a number of panache points equal to her Charisma modifier (minimum 1) plus her Intelligence modifier (minimum 1), instead of just her Charisma modifier. For my money though I'd go inspired blade into devoted muse prestige. Archetypes Archetypes are an important rules component in Pathfinder Second Edition, and while the Core Rulebook has rules for only the 12 multiclass archetypes, there is plenty of room for additional archetypes in the future. A mysterious avenger can discard this connection to a target as a free action, allowing her to study another target in its place. She also gains a +4 bonus on saving throws against divination effects. All of which revolve around a tiger. Classes‎ > ‎Hybrid Classes‎ > ‎Swashbuckler‎ > ‎Archetypes‎ > ‎Paizo - Swashbuckler Archetypes‎ > ‎ Whirling Dervish Some warriors have adapted dances into graceful martial forms, and their swashbuckling style is feared throughout the world its ability to devastate foes with a scimitar through motion and agility regardless of strength of arms. Weapon Proficiency: A picaroon is proficient with all simple weapons and martial weapons, as well as one-handed firearms. Welcome to the Pathfinder Advanced Player's Guide playtest! In addition, upon reaching 4th level and every 4 levels thereafter, a swashbuckler can choose to learn a new bonus feat in place of a bonus feat she has already learned. Authoritative Bluff (Ex): At 11th level, a daring infiltrator can spend 1 panache point to reroll a Bluff check after the roll is made but before the result is revealed. Inspired Panache (Ex): Each day, an inspired blade gains a number of panache points equal to her Charisma modifier (minimum 1) and Intelligence modifier (minimum 1), instead of just her Charisma modifier. The prestige keeps the best parts of swash but adds more ac, panache, and a strong debuff ability. Wizard Spells (2015) Tarondor's Guide to the Pathfinder Transmuter Wizard (2019) This ability alters panache. 1 Also Called 2 Properties 3 Associated Powers 4 Flaws/Weaknesses 5 Example Characters Swashbuckling Adventurer The user is a swashbuckler, someone who specializes in finding and recovering valuable treasures and artifacts. Prepare to buckle your swash with Everyman Archetypes: Swashbuckler!From the mind behind the Pact Magic Unbound series and Guidance, Everyman Archetypes: Swashbuckler provides all-new options for the Pathfinder Roleplaying Game's most cinematic melee class.Within Everyman Archetypes: Swashbuckler, you will find:. Mousers trade Opportune Parry and Riposte which, full disclaimer, is a very good deed for Underfoot Assault which allows them to enter opponent space by using a panache point when the opponent misses them and gives flanking and AC bonus to adjacent allies when in opponent space. Inspired Finesse (Ex): At 1st level, an inspired blade gains the benefits of Weapon Finesse with the rapier (this ability counts as having the Weapon Finesse feat for the purpose of meeting feat prerequisites) and gains Weapon Focus (rapier) as a bonus feat. To leverage that even more, you can dip two levels of Brawler -- I like the flavor of Battle Dancer. Mystic Corsair (Swashbuckler Archetype) Azatariel; Arrow Champion; Wildstrider; Bravo; Dashing Thief; Corsair; Courser; Daring Infiltrator; Falcata Swashbuckler; Flying Blade; Guiding Blade; Inspired Blade; Mouser; Musketeer; Mysterious Avenger; Noble Fencer; Picaroon; Veiled Blade; Whirling Dervish; Shaman; Skald; Unchained Classes; Prestige Classes; NPC … Mount (Ex): At 1st level, a flamboyant challenger gains the cavalier’s mount ability. While mounted, the flamboyant challenger can use her derring–do, dodging panache, kip–up, swashbuckler’s grace, evasive, and swashbuckler’s edge deeds as if she was on foot. Each base class in the Pathfinder Roleplaying Game draws upon a central idea—a basic concept representing a commonly held understanding of what a character of a certain class should be—and is designed to be a foundation for a wide array of characters. This deed replaces dodging panache. Secret Identity (Su): At 3rd level, a mysterious avenger's force of personality and dedication to her cause give her the ability to keep her true identity secret, even from magical prying. By using our Services or clicking I agree, you agree to our use of cookies. Thank you! This alters the swashbuckler's class skills. An inspired blade is both a force of personality and a sage of swordplay dedicated to the perfection of combat with the rapier. This ability replaces swashbuckler weapon training. This deed replaces targeted strike. Instead of the normal conditions that can be applied with dirty trick, this deed can only stagger the target if the check is successful. (Are there any others?). At that point you look at the BBEG like, "It's an Ancient Red Dragon, yeah, but... Will it blend?" She gains a +4 bonus on Disguise checks for a single disguise of her choice, typically her avenger persona. Inspired blades use the science and geometry of swordplay to beautiful and deadly effect. Yes it will.). Increase the status bonus to your Speeds when you have panache to a +10-foot status bonus; you also gain a +5-foot status bonus to your Speeds when you don't have panache. She must make this decision before the attack roll is made against her. This deed replaces targeted strike. Targeted Throw (Ex): At 7th level, a flying blade can target individual body parts. The mysterious avenger then gains a +1 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against that opponent, a +1 bonus on weapon attack rolls and damage rolls against it, and a +1 bonus to the DCs of any deeds used against that opponent. This qualifies you to take the improved and greater TWF feats so you can advance Brawler's Flurry as you level. If she succeeds at the check, the target obeys any reasonable orders she gives as it would those of an actual superior in the situation. Underfoot Assault (Ex): At 1st level, if a foe whose size is larger than the mouser's is adjacent to her and misses her with a melee attack, the mouser can as an immediate action spend 1 panache point to move 5 feet into an area of the attacker's space. The swashbuckler archetype is a great fit for martial characters who want to be a bit flashier or for Charisma?based spellcasters who want to add a bit of dramatic flair to their routine. Quick Clear (Ex): At 3rd level, as a standard action the picaroon can spend 1 panache point to remove the broken condition from a single one-handed firearm she is currently wielding, as long as the firearm gained that condition through a misfire. This attack of opportunity can be made with either a dagger or a starknife. This deed replaces dodging panache. She can spend 1 panache point when she throws a dagger or a starknife to ignore all range increment penalties on that ranged attack. This ability replaces nimble. Source: Xanathar's Guide to Everything. The Pathfinder Advanced Player's Guide includes: Four new classes: the investigator, oracle, swashbuckler, and witch! Max UMD, use Mage Armor and Reduce Person magic wand. 4 Responses to Pathfinder Slayer’s Build Guide (Quick Tips) joel says: December 30, 2014 at 12:11 am. If I tell you one of my favourite books of all time is The Three Musketeers, you won’t be too surprised to hear that I have been eagerly awaiting a chance to play the rogue archetype, the swashbuckler, ever since a copy of The Sword Coast Adventurer’s Guide and Xanathar’s Guide to Everything landed on my lap this Christmas (thanks Santa). Buckler doesn't use a hand, but grants 1 shield AC, and can be enhanced like a normal shield. She can regain them if she atones for her violations through a means the GM agrees is suitable (possibly by way of the atonement spell if the mysterious avenger is religious). Flying Blade Mastery (Ex): At 20th level, when an attack that a flying blade makes with a dagger or a starknife threatens a critical hit, that critical hit is automatically confirmed. Multiclass Archetypes Alchemist, Barbarian, Bard, Champion, Cleric, Druid, Fighter, Investigator, Monk, Oracle, Ranger, Rogue, Sorcerer, Swashbuckler, Witch, Wizard Other Archetypes Acrobat Dedication Feat 2 Source Advanced Player's Guide pg. She also gains the effects of the Two-Weapon Fighting feat as long as she is wielding a light or one-handed piercing melee weapon in one hand and one-handed firearm in the other hand. While the mouser is within a foe's space, she is considered to occupy her square within that foe's space. This ability alters swashbuckler finesse. This ability alters panache. Weapon and Armor Proficiency: A mysterious avenger is not proficient with bucklers, but is proficient with whips as exotic weapons. If the attack hits, the opponent takes a –4 penalty on all attack rolls until the end of its turn. Students of these schools are notoriously competitive, and street-corner duels at dawn and dusk are a constant of Restov life. BLOODRAGER BRAWLER. The Swashbuckler is a Striker and potentially a Face. One major step toward expanding those options is the recent release of the Pathfinder Second Edition Advanced Player’s Guide (Paizo, Amazon) providing new ancestries, backgrounds, archetypes, spells, equipment, and the Second Edition versions of four Pathfinder class options: Investigator, Oracle, Swashbuckler, and Witch. This alters the swashbuckler's class skills. Avenger Finesse (Ex): A mysterious avenger gains all of the benefits of the swashbuckler's finesse class feature, and gains the ability to use a whip in place of a light or one-handed piercing melee weapon for all swashbuckler class features and deeds. Flurry with monk weapons (Waveblade if not PFS, otherwise Sanpkhang), retrain Slashing Grace accordingly, then retrain and replace with Agile Weapon. Instead of gaining personal glory for her heroic deeds, she keeps her identity hidden in order to better fight for those who cannot fight for themselves. The power to use the archetypal traits of a swashbuckler. Halfling Swashbuckler 7/Fighter 1/Unchained Monk 1/Paladin 2, Archetypes: Mouser, Lore Warden, Scaled Fist, Divine Hunter. Hamstring (Ex): At 7th level, as long as a mouser has at least 1 panache point when she hits a foe whose size is larger than her own with a light or one-handed piercing melee weapon, she can as a swift action attempt a dirty trick combat maneuver check. Also, as long as she has at least 1 panache point, when she successfully aids another with a Disguise or Stealth check, she grants the subject a +4 bonus on the skill check instead of the normal +2. 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